Hello,
I found really strange behavior when rendering with backburner + Distributed renderer. If in my scene one texture or asset is missing after render end backburner give error : 3dsnax adapter error: Autodesk 22.3 reported error: [V-ray] Cannot send asset. and start rendering again and this is endless loop.
And this problem appear on every scene where I have missing texture or something. V-ray version are equal on all render slaves, 3ds max version too. If i turn off DR and send the same scene to backburner everything is fine even if some assets are missed
I found really strange behavior when rendering with backburner + Distributed renderer. If in my scene one texture or asset is missing after render end backburner give error : 3dsnax adapter error: Autodesk 22.3 reported error: [V-ray] Cannot send asset. and start rendering again and this is endless loop.
And this problem appear on every scene where I have missing texture or something. V-ray version are equal on all render slaves, 3ds max version too. If i turn off DR and send the same scene to backburner everything is fine even if some assets are missed
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