Hi,
The "Opacity" slider of the Denoiser layer in VFB has no effect when rendering to disk. Vray always saves the image to disk with Denoiser at 1.0 even if it was set to another value in VFB before rendering. Is this a bug or intended behavior? The Opacity slider of the Lens Effects layer doesn't seem to have this issue when rendering to disk. It always respects the value set in VFB prior to rendering.
I really need to have Vray save my images with an Opacity value of ~0.5 for the project I'm working on at the moment so that some of the finer texture details are preserved. I would normally just copy the contents directly from VFB by CTRL+C, but the project I'm working on currently consists of over a hundred items that have 7 variations each which means almost 1000 images have to be rendered to disk via Backburner. Manually rendering every image and copying the VFB contents to an image editor is unfortunately out of the question given the huge number of images.
The "Opacity" slider of the Denoiser layer in VFB has no effect when rendering to disk. Vray always saves the image to disk with Denoiser at 1.0 even if it was set to another value in VFB before rendering. Is this a bug or intended behavior? The Opacity slider of the Lens Effects layer doesn't seem to have this issue when rendering to disk. It always respects the value set in VFB prior to rendering.
I really need to have Vray save my images with an Opacity value of ~0.5 for the project I'm working on at the moment so that some of the finer texture details are preserved. I would normally just copy the contents directly from VFB by CTRL+C, but the project I'm working on currently consists of over a hundred items that have 7 variations each which means almost 1000 images have to be rendered to disk via Backburner. Manually rendering every image and copying the VFB contents to an image editor is unfortunately out of the question given the huge number of images.
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