It is really screwing me on deadlines. I apply a UVW Map and it ignores it at render time.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
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- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Weird....any specific material I can try here?
Oh, I see what you mean. It is only those which have a triplanar texture, which overrides the uvw modifier as the triplanar is the mapping source
Well it could be something different but that's what I observe as one reason.Last edited by fixeighted; 14-07-2021, 01:46 AM.
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Originally posted by glorybound View PostIt is really screwing me on deadlines. I apply a UVW Map and it ignores it at render time.
The geo and the shader?
Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Here is a render. The base has some black tile (first images) from the library and the fascia (second images) has wood from the library, both rendered in the wrong direction. I double-checked and the mapping is correct.
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Could you send me just the two geometry bits as max files (i.e. select, then "save selected"), with their associated materials?Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Yes, of course. When I go back into the project I'll save just those two elements and send it over.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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