Hello,
I was just trying the light mixer, and not sure if this is normal behavior or not:
I have two lights in the scene, an HDRI and a ceiling lamp. It looks like, when I turn the multiplier in the light mix of the ceiling lamp to "0" , so I turn it off, then the denoiser recalculates, but it leaves some ares without denoising.
This only happens with the vray denoiser, the nvidia and the intel denoiser work as expected:
image with lights on and denoiser on:
image with lamp off (light mix multiplier to "0") and denoiser OFF:
image with lamp off (light mix multiplier to "0") and denoiser ON:
I was just trying the light mixer, and not sure if this is normal behavior or not:
I have two lights in the scene, an HDRI and a ceiling lamp. It looks like, when I turn the multiplier in the light mix of the ceiling lamp to "0" , so I turn it off, then the denoiser recalculates, but it leaves some ares without denoising.
This only happens with the vray denoiser, the nvidia and the intel denoiser work as expected:
image with lights on and denoiser on:
image with lamp off (light mix multiplier to "0") and denoiser OFF:
image with lamp off (light mix multiplier to "0") and denoiser ON:
Comment