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3dsmax noise map + uvw randomizer

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  • 3dsmax noise map + uvw randomizer

    does 3dsmax noise works in conjunction witth vray uvw randomizer?
    Surrealismo
    https://www.facebook.com/surrrealismo

  • #2
    The VRayUVWRandomizer requires a "Mapping source" input, which the 3ds Max native noise map does not have. You may bake the noise tex (right-click in ME>Render Map) and use the image through a VRayBitmap if you wish.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      but is it possible to implement as in corona?
      Surrealismo
      https://www.facebook.com/surrrealismo

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      • #4
        The CoronaUVWRandomizer works in a different matter (as an intermediary node), hence why procedural textures work with it. I'll mention the suggestion to our developers and we'll see if we can implement such a functionality in the VRayUVWRandomizer too.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          thank you aleksandar, that would be great
          Surrealismo
          https://www.facebook.com/surrrealismo

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