Hi,
The UI of 3ds Max becomes very sluggish when IPR is running even on a very fast machine like the one in my signature. This is especially frustrating when working on materials with IPR on. I've noticed that 3ds Max uses CPU threads 0 an 1 for UI. Is it possible that when IPR is running on all threads, including 0 and 1, Max has to fight for resources with Vray on these two threads so the UI becomes slow? Is it possible to add an option to exclude threads 0 and 1 when IPR is running?
The UI of 3ds Max becomes very sluggish when IPR is running even on a very fast machine like the one in my signature. This is especially frustrating when working on materials with IPR on. I've noticed that 3ds Max uses CPU threads 0 an 1 for UI. Is it possible that when IPR is running on all threads, including 0 and 1, Max has to fight for resources with Vray on these two threads so the UI becomes slow? Is it possible to add an option to exclude threads 0 and 1 when IPR is running?
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