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The Sakai of the bucket appears on the light material when rendering the bucket. How can I clean it up?

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  • The Sakai of the bucket appears on the light material when rendering the bucket. How can I clean it up?

    I created a scene based on the tutorial (https://docs.chaos.com/display/PHX4M...p+in+the+Ocean).
    However, when I add light to the render element and render it, the bucket grid lines are still there.

    How can I get rid of these bucket grid lines?

  • #2
    The cause was that the "Volume Light Cache GI" of SplashesShader and FoamShader was enabled without enabling GI light Cache in the GI menu of the rendering settings.

    This was with the rendering settings set to Brute force.
    In this case, I was able to turn it off by turning it off completely. Simply setting the value to zero did not work.

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    • #3
      Could you re-introduce the issue to the scene and send it to us so we can take a look? Mention me and include a link to this thread, please.
      Aleksandar Hadzhiev | chaos.com
      Chaos Support Representative | contact us

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      • #4
        Hi,

        Thank you for sending the files for this issue.
        This is actually a known render elements problem with the Phoenix particle shader and light cache. It is currently logged as PHI-1977 in our system.
        I see that you have found a way to workaround it by switching to bruteforce GI for the secondary engine. There is another option to do this from the Particle Shader options :
        Click image for larger version

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        We will post here an update when the fix comes out.
        Tashko Zashev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          I see. I look forward to seeing it resolved.
          And thank you for giving me another workaround.

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