In maya, you can add extra attribute, let's say to the skin shader ( the alsurface ) and it work's great, can we do the same in 3ds max with vray ?
I joined an image of the Maya scene with vray, the extra attribute round corner was added to the alsurface mtl.
I joined an image of the Maya scene with vray, the extra attribute round corner was added to the alsurface mtl.
Comment