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  • multisubtex+uvwrandomizer

    hi guys, is there a way to connect multimaps to the uvwrandomizer? as i normally do in corona, with a simple fucking click?

    thanks

  • #2
    There isn't a direct way to do it. You can connect the VRayUVWRandomizer to the VRayBitmaps within, though.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Originally posted by hermit.crab View Post
      There isn't a direct way to do it. You can connect the VRayUVWRandomizer to the VRayBitmaps within, though.
      yes thanks man. if i would have 20 different textures would be kind of annoying thing to do. this is something to be fixed absolutely. should be easy as it is in corona. dont understand overcomplicated

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      • #4
        https://www.youtube.com/watch?v=6FalgHWkhKE solved

        thanks

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        • #5
          Originally posted by theanswer03 View Post
          So what was you solution?

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          • #6
            Originally posted by DestinHalfmann View Post

            So what was you solution?
            nope sorry, same as before. i need to dop as u said, one uvwrandomizer per each slot of the multisubxtex. the only thing i can do is to composite and overlay to obtain a different color variation, so this could avoid loading multiple texture in some situations. but in any case, this is something chaosgroup should definitely fix. and also adding a batch texture button same as corona, wouild help. dont understand this intentional lacks

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            • #7
              Originally posted by theanswer03 View Post
              dont understand this intentional lacks
              Resources are unfortunately finite, and coding between two software as different as Corona and V-Ray isn't a copy-paste affair.
              I've updated the batch loader i made, so you can now share the single UVWRandomizer map across the batch-loaded maps.
              Last edited by ^Lele^; 03-05-2022, 11:04 AM.
              Lele
              Trouble Stirrer in RnD @ Chaos
              ----------------------
              emanuele.lecchi@chaos.com

              Disclaimer:
              The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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              • #8
                Originally posted by ^Lele^ View Post
                Resources are unfortunately finite, and coding between two software as different as Corona and V-Ray isn't a copy-paste affair.
                I've updated the batch loader i made, so you can now share the single UVWRandomizer map across the batch-loaded maps.
                thanks man that will help a lot. hope in the next vray version, see those stuff fixed without the need of a script

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                • #9
                  I have submitted the request, as it makes a lot of sense.
                  Thanks for pointing it out!
                  Lele
                  Trouble Stirrer in RnD @ Chaos
                  ----------------------
                  emanuele.lecchi@chaos.com

                  Disclaimer:
                  The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                  Comment

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