Hello. Occasionally if I'm working on a large scene, the proxy creation process seems to glitch out. If I create a proxy of a chair for example the proxy display mesh might show as a completely different proxy mesh used somewhere in the scene (like a 3D person or a plant). I tried re-setting the proxy display cache, but this had no effect. Is there a trick to fixing this other than re-starting Max?
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Vray Proxy Creation displayes incorrect Proxy Mesh
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Hi Valdimir - thanks for the reply. No I was not using preview override. Just had to jump on to another project. I've re-opened the file I was working on and the chair I was trying to proxy now creates the decimated proxy mesh exactly as it should. Just one of those transient problems I guess. Next time this happens I'll experiment with the proxy display as you suggested. Cheers
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