So I have been running into a slight issue. In the past I would just accept it but with more and more jobs requring me to use this feature its becoming hard to use objects with alphas to help save polies.
I am getting a glow/outline shape on objects that have alphas when using VrayAerialPerspective.
The only current solution I have is to add a large distance on the range. Normally my range is default or even greater since I do full cgi env to scale. For this test I made it 500 just to show the issue.
Any solutions to this?
Object on left is just a cylinder. Object on right is a plane with a disc alpha. In theory they should both look like object on left, however on the right plane object you can see ghosting of where alpha is.
I am getting a glow/outline shape on objects that have alphas when using VrayAerialPerspective.
The only current solution I have is to add a large distance on the range. Normally my range is default or even greater since I do full cgi env to scale. For this test I made it 500 just to show the issue.
Any solutions to this?
Object on left is just a cylinder. Object on right is a plane with a disc alpha. In theory they should both look like object on left, however on the right plane object you can see ghosting of where alpha is.
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