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V-ray DomeCam and Cameramap

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  • V-ray DomeCam and Cameramap

    Hello,
    im trying to properly map an Image, rendered with V-ray Dome Cam, back into my Scene using Camera Map and the original v-ray DomeCam.
    The initial rendering is fine and results as expected. But i cant figure the right settings to use the V-Ray Dome-Cam for the Camera-mapping.


    My aim is to properly Map the outputs from "Render_Domecam_small_01.jpg" back onto the half-sphere without distortion.
    To render a half-sphere with domecam and map that rendering back onto the half-Sphere.
    Maybe my approach using Cameramap is also wrong, in that case id appreciate if u can point me in the right direction.

    Also in 3ds max, the vraydomeCam has this weird handle in its Z axis. Its not adjustable only by scaling the camera. And it does have some effect on the distortion too i guess.
    But there is zero information about that Handle in the Docs and i couldnt find anything on the web.
    Thanks in advance
    Attached Files

  • #2
    Hi, could you please include "Render_Domecam_small_01.jpg" in the rar file? It's missing at the moment.

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    • #3
      Hey,
      i included the render now in the archive!

      Attached Files

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