I think this problem has always existed, but I don't know if it is a Vray thing or what. As you can see in this not so great image, the image I have set to the environment background does not render correctly at all. Not only does it not render in blurry reflections, but it also makes the reflecting material act as transparent in the areas that should be reflecting. Basically it's turning my floor into a see-thru material. If I make a box and apply the same map, it renders fine, but then the color mapping makes it look like crap so I don't always like doing that.

Any thoughts?

Any thoughts?
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