It is normal to get a black render as soon as the camera is set to 360° spherical camera when rendering a point cloud file?
As soon as the FOV is dial to a value (200° int he image bellow), the render became black (full black for 360°). If the fov is not activated, the render is ok (but I am looking for a 360° render and that's not a solution). I can render 360° panorama without problem, it occur only with pointcloud file.
How can we render point cloud file in 360° if not possible witth vray camera? Thanks
PS: I tried with cubemap as well in hope to convert the cubemap to 360° panorama, but the render again is 99% black.
There is definitively somehting wrong with point cloud and vray camera.
As soon as the FOV is dial to a value (200° int he image bellow), the render became black (full black for 360°). If the fov is not activated, the render is ok (but I am looking for a 360° render and that's not a solution). I can render 360° panorama without problem, it occur only with pointcloud file.
How can we render point cloud file in 360° if not possible witth vray camera? Thanks
PS: I tried with cubemap as well in hope to convert the cubemap to 360° panorama, but the render again is 99% black.
There is definitively somehting wrong with point cloud and vray camera.
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