Could you try with today's stable nightly build (https://nightlies.chaos.com/main#/vr...e_6.1/20230217) - it should have a fix for issues with the secondary GI controls. (forum topic on the GI controls - https://forums.chaos.com/forum/v-ray...crashes-3dsmax)
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Originally posted by yavor.rubenov View PostCould you try with today's stable nightly build (https://nightlies.chaos.com/main#/vr...e_6.1/20230217) - it should have a fix for issues with the secondary GI controls. (forum topic on the GI controls - https://forums.chaos.com/forum/v-ray...crashes-3dsmax)
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Originally posted by yavor.rubenov View PostCould you try with today's stable nightly build (https://nightlies.chaos.com/main#/vr...e_6.1/20230217) - it should have a fix for issues with the secondary GI controls. (forum topic on the GI controls - https://forums.chaos.com/forum/v-ray...crashes-3dsmax)Best regards,
Jackie Teh
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3ds Max 2023, V-Ray 7 [7.00.05 build 32980]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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Originally posted by yavor.rubenov View PostNo - the crash with loading bitmaps is still there and the environmap works around it.Best regards,
Jackie Teh
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3ds Max 2023, V-Ray 7 [7.00.05 build 32980]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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With stable nightly build 31917 from 18.02 (https://nightlies.chaos.com/main#/vr...e_6.1/20230218) the crash when opening scenes should be fixed and you won't need the environment variable (VRAY_DEFERRED_LOADER_NUM_THREADS) any more.Yavor Rubenov
V-Ray for 3ds Max developer
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Originally posted by yavor.rubenov View PostWith stable nightly build 31917 from 18.02 (https://nightlies.chaos.com/main#/vr...e_6.1/20230218) the crash when opening scenes should be fixed and you won't need the environment variable (VRAY_DEFERRED_LOADER_NUM_THREADS) any more.
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Originally posted by yavor.rubenov View PostWith stable nightly build 31917 from 18.02 (https://nightlies.chaos.com/main#/vr...e_6.1/20230218) the crash when opening scenes should be fixed and you won't need the environment variable (VRAY_DEFERRED_LOADER_NUM_THREADS) any more.Best regards,
Jackie Teh
--
3ds Max 2023, V-Ray 7 [7.00.05 build 32980]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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Originally posted by yavor.rubenov View Post
Yes, delete it.Best regards,
Jackie Teh
--
3ds Max 2023, V-Ray 7 [7.00.05 build 32980]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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Great to heat that all those bugs are sorted out so quickly. Is there any service pack that will be released soon or only nightly builds for near future?
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Originally posted by urbanite View PostGreat to heat that all those bugs are sorted out so quickly. Is there any service pack that will be released soon or only nightly builds for near future?If it was that easy, it would have already been done
Peter Matanov
Chaos
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