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  • Interior Noise

    Interiors baffle me. I have enormous windows, an override gray material, V-Ray Sun/Sky, and so much noise after 10 minutes that it makes be think I am missing something. What is the secret sauce to make this work? Yes denoiser is on (.4).

    Click image for larger version

Name:	Screenshot 2023-02-17 175728.png
Views:	424
Size:	1.04 MB
ID:	1173366
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    if you use BF/LC in interior you will get such noise, no real way to solve it other then let it render for longer. I thought gpu was suppose to be much quicker, is it the case?
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

    Comment


    • #3
      I can let these bake overnight and they are still noisy as hell! I have a 3080 graphics card, but it only has 12GB of RAM. Most of the times I hit render on GPU and absolutely nothing happens; I am assuming it is a RAM issue.
      Click image for larger version

Name:	Screenshot 2023-02-18 142340.png
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ID:	1173409 Six hours and not usable!

      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #4
        want to share this scene with me?
        Dmitry Vinnik
        Silhouette Images Inc.
        ShowReel:
        https://www.youtube.com/watch?v=qxSJlvSwAhA
        https://www.linkedin.com/in/dmitry-v...-identity-name

        Comment


        • #5
          Here is the start of a kitchen. Simple overrirde material, with a V-Ray Sun/Sky.

          https://drive.google.com/file/d/1lWO...usp=share_link
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #6
            Here are two interiors, both I had to put through Topaz DeNoiser. They are okay, but really soft due to the lack of detail.

            Click image for larger version

Name:	Loft.png?format=2500w.png
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Size:	5.63 MB
ID:	1173433 Click image for larger version

Name:	Second+floor.png?format=2500w.png
Views:	427
Size:	4.53 MB
ID:	1173434
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              Hi Bobby I had a look at your scene. It seems you have 2 dome lights in the scene one with vray sky one without both are turned on. I think that may contribute to render time, I don't recommend using occlusion as it also adds to render time. I've switched off denoiser and rendered it with progressive for 1 minute on my threadripper 64 core.


              https://ibb.co/n8fSpZK
              https://ibb.co/WHTHY1X
              I don't like using progressive though, I've done 1/10 bucket and after 4 minutes I got this result. Its getting pretty clean after 4 minutes on my machine, but of course with textures and shader it would take longer. Both renders were done at 3840x2160 as you had it set.

              Last edited by Morbid Angel; 19-02-2023, 02:11 PM.
              Dmitry Vinnik
              Silhouette Images Inc.
              ShowReel:
              https://www.youtube.com/watch?v=qxSJlvSwAhA
              https://www.linkedin.com/in/dmitry-v...-identity-name

              Comment


              • #8
                I think the extra dome was me testing things. I haven't tried buckets in forever; I will start there.
                Bobby Parker
                www.bobby-parker.com
                e-mail: info@bobby-parker.com
                phone: 2188206812

                My current hardware setup:
                • Ryzen 9 5900x CPU
                • 128gb Vengeance RGB Pro RAM
                • NVIDIA GeForce RTX 4090 X2
                • ​Windows 11 Pro

                Comment


                • #9
                  Originally posted by glorybound View Post
                  Interiors baffle me. I have enormous windows, an override gray material, V-Ray Sun/Sky, and so much noise after 10 minutes that it makes be think I am missing something. What is the secret sauce to make this work? Yes denoiser is on (.4).

                  Click image for larger version  Name:	Screenshot 2023-02-17 175728.png Views:	88 Size:	1.04 MB ID:	1173366
                  You want the sky map into an adaptive dome light.
                  Things will be much cleaner, much quicker.

                  If you're on 6.1, remember to test the PGL toggle in the LC, as you may be getting free speed ups (but no promises!).

                  EDIT: i should read whole threads before replying. -.-'
                  Lele
                  Trouble Stirrer in RnD @ Chaos
                  ----------------------
                  emanuele.lecchi@chaos.com

                  Disclaimer:
                  The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                  Comment


                  • #10
                    Yes, I have placed the skymap into the dome light. I'll try the PGL toggle... thank you!
                    Bobby Parker
                    www.bobby-parker.com
                    e-mail: info@bobby-parker.com
                    phone: 2188206812

                    My current hardware setup:
                    • Ryzen 9 5900x CPU
                    • 128gb Vengeance RGB Pro RAM
                    • NVIDIA GeForce RTX 4090 X2
                    • ​Windows 11 Pro

                    Comment


                    • #11
                      Notes:
                      *) The override material has a Dirt map in the diffuse. That will cost you rendertime, and should really not be needed when the primary engine is Brute Force.
                      *) The sun *disk* is visible. Make it invisible to avoid uncleanable fireflies in specular materials. (but it doesn't affect the scene as it is now.)
                      *) Auto-exposure throws people off too often: if you check the lighting from the outside, you'll notice you're lighting your interior *entirely* with indirect light (more precisely: indirect sun caustics.) as the windows are in shadow.
                      This is complicated to calculate, so it's slow.
                      You can ameliorate this with more LC subdivs (say, 3000), and at least for the scene with the override, turning on Path Guiding.

                      Click image for larger version  Name:	image.png Views:	0 Size:	718.2 KB ID:	1173562

                      I have made the changes above to the scene file, and with PGL active, i get this rendered out at 1080p (so, a quarter of the time of your 4k) in 3 minutes exactly, on a 7950X with all-core clock of 4.35Ghz. (purposefully limited to benchmark.).

                      Click image for larger version  Name:	PGL_180s.jpg Views:	0 Size:	342.0 KB ID:	1173563
                      ​​Without PGL, it renders identically, but in 4 minutes and a half.

                      ​Fixing a low max AA is strongly *not* suggested since the adaptive sampler came into being in V-Ray 3.3.
                      It will leave variable noise across the image, and not be able to clean what it really should: it will produce decent results only in excessively simple scenes, like the one above.
                      Rather, the noise threshold (plus denoising) should be used in its place if one wants a quicker render.

                      For bucket don't go below 24 subdivs, and rather move them to 100 and forget them entirely.
                      Adaptive bucket splitting will ensure optimal load until render end (or close enough to not matter).
                      Lele
                      Trouble Stirrer in RnD @ Chaos
                      ----------------------
                      emanuele.lecchi@chaos.com

                      Disclaimer:
                      The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                      Comment


                      • #12
                        Lele have you tried using gpu for this, in my test on 3090 it did not perform particularly well. I.e i got same noise amount in same render time as the cpu render.
                        Dmitry Vinnik
                        Silhouette Images Inc.
                        ShowReel:
                        https://www.youtube.com/watch?v=qxSJlvSwAhA
                        https://www.linkedin.com/in/dmitry-v...-identity-name

                        Comment


                        • #13
                          I tried a 4080 and wasn't stoked, either.
                          I'll ask around and report, i maye have been doing stuff wrong.
                          Lele
                          Trouble Stirrer in RnD @ Chaos
                          ----------------------
                          emanuele.lecchi@chaos.com

                          Disclaimer:
                          The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                          Comment


                          • #14
                            I am giving it a go with colors and materials. My 3090 fails, so I'll be using CPU and porgressive. I might try bucket later.
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090 X2
                            • ​Windows 11 Pro

                            Comment


                            • #15
                              Bobby do you mind sharing your final scene with us so we can troubleshoot it, perhaps it can improve vray to a degree. I would strongly suggest upgrading your pc though!
                              Dmitry Vinnik
                              Silhouette Images Inc.
                              ShowReel:
                              https://www.youtube.com/watch?v=qxSJlvSwAhA
                              https://www.linkedin.com/in/dmitry-v...-identity-name

                              Comment

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