hello. when i use v-ray converter to convert physical materials to v-ray materials, the vray material's reflection value is always pure white and a roughness of 0. is there a way to convert so that the reflection value is pure black instead?
one reason is, it messes with my 3ds max viewport and makes the materials look very washed out hard to see.
thanks!
one reason is, it messes with my 3ds max viewport and makes the materials look very washed out hard to see.
thanks!
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