I have a scene of a fireplace which I purchased online - the scene works fine/well using CPU rendering, but I prefer to use GPU rendering as that's where my hardware investment is being made.
Using GPU rendering, the flames for the fire don't work / show - I would like to know if this is because the way the material has been created isn't supported in GPU rendering?
UPDATE: I've just noticed that when set for GPU rendering, the VRayLightMaterial Map Slot becomes greyed out (and this particular material uses a VRayBitmap in that slot, so maybe Maps aren't supported in VRayLightMaterials for GPU?).
Using GPU rendering, the flames for the fire don't work / show - I would like to know if this is because the way the material has been created isn't supported in GPU rendering?
UPDATE: I've just noticed that when set for GPU rendering, the VRayLightMaterial Map Slot becomes greyed out (and this particular material uses a VRayBitmap in that slot, so maybe Maps aren't supported in VRayLightMaterials for GPU?).
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