Hi all,
I posted this issue on the Vantage forums originally. Recently I tried to export out a 200 frame animation to Vantage 2.1 via a vrscene file. The animation was a simple camera movement with a few keyframes along a path. In Vantage the camera movement stopped after a couple of seconds, in spite of showing the correct time length in the scene animation bar. I thought this was a Vantage bug at first, but realised the problem was with the vrscene file export in 3DS Max. I noticed that the "creating frames" process would stop at about the 70 frame mark, which explained the camera stop. The scene had a bunch of Forest Pack items and proxy objects. All of these geometry items exported to Vantage just fine, but not all the animation frames.
In troubleshooting this issue, I tried the export again with all that entourage turned off, and all the 200 camera frames worked. That seemed to indicate that the scene was too heavy, or something along those lines. Next, I exported out the same scene with everything turned on to a local SSD drive, instead of the mapped network drive location I had been using. To my surprise, all 200 animation frames were created.
So the problem turned out to be an issue with exporting a vrscene to a mapped drive on our office server. This issue occurred using 3DS Max 2024.1, Windows 10 Enterprise, Vray 6 Update 1.2 (6.10.0
Cheers
I posted this issue on the Vantage forums originally. Recently I tried to export out a 200 frame animation to Vantage 2.1 via a vrscene file. The animation was a simple camera movement with a few keyframes along a path. In Vantage the camera movement stopped after a couple of seconds, in spite of showing the correct time length in the scene animation bar. I thought this was a Vantage bug at first, but realised the problem was with the vrscene file export in 3DS Max. I noticed that the "creating frames" process would stop at about the 70 frame mark, which explained the camera stop. The scene had a bunch of Forest Pack items and proxy objects. All of these geometry items exported to Vantage just fine, but not all the animation frames.
In troubleshooting this issue, I tried the export again with all that entourage turned off, and all the 200 camera frames worked. That seemed to indicate that the scene was too heavy, or something along those lines. Next, I exported out the same scene with everything turned on to a local SSD drive, instead of the mapped network drive location I had been using. To my surprise, all 200 animation frames were created.
So the problem turned out to be an issue with exporting a vrscene to a mapped drive on our office server. This issue occurred using 3DS Max 2024.1, Windows 10 Enterprise, Vray 6 Update 1.2 (6.10.0
Cheers
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