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Weird grid tiling artifact with VrayBitmap

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  • Weird grid tiling artifact with VrayBitmap

    Hi,

    We have experience a weird issue here at work with tiling bitmaps, that they sorta made a weird grid artifact on the mesh. (see images attached)

    At first we thought it had to do with our maps not tiling properly but we later found out that by loading the bitmap with the normal 3ds max bitmap the issue goes away.

    Then i thought it had to do with the bitmap filtering, so i set vraybitmap to isotropic and default filtering, still had the same artifact.

    Click image for larger version

Name:	3ds max bitmap.jpg
Views:	125
Size:	74.3 KB
ID:	1195410Click image for larger version

Name:	Vray bitmap.jpg
Views:	104
Size:	67.0 KB
ID:	1195411​​

  • #2
    Hi, thanks for posting. Tell us a bit more about your material. Is this a VRayMtl, how do you map you texture (do you use VRyUVWRandomizer or VRayTriplanarTex for example) Could archive and send us your scene for review? You can do that here or use the support contact form. In case you go to the contact form please add a link to this thread in your e-mail.
    Last edited by vladimir_krastev; 20-11-2023, 09:02 AM.
    Vladimir Krastev | chaos.com
    Chaos Support Representative | contact us

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