Is there a reason why I can't name the ExtraTex RenderElements? It seems to override the specified name
I am looking to add a bunch of ExtraTex maps
Thanks,
Ivor
I am looking to add a bunch of ExtraTex maps
Code:
vrayre=maxOps.GetCurRenderElementMgr() vrayre.addrenderelement (VrayExtraTex elementName:("VrayDirt1_") texture:(VrayDirt())) vrayre.addrenderelement (VrayExtraTex elementName:("VrayDirt2_") texture:(VrayDirt())) vrayre.addrenderelement (VrayExtraTex elementName:("VrayDirt3_") texture:(VrayDirt())) vrayre.addrenderelement (VrayExtraTex elementName:("VrayDirt4_") texture:(VrayDirt())) vrayre.addrenderelement (VrayExtraTex elementName:("VrayDirt5_") texture:(VrayDirt()))
Thanks,
Ivor
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