I've got a scene where the buckets of the DR servers render slightly differently. To be more precise, they are offset on the Y axis by 2-3 pixels (I checked in Affinity Photo). Please see the screenshot below. All textures and proxies are accessible to all machines. Neither the camera, nor any object in the scene are animated. The local host is the machine in my signature and the render servers are 2x Ryzen Threadripper 3970x 32-core. I've had this problem in other scenes as well so I decided to post this thread. Hopefully we can get to the bottom of this issue. ![smile](https://forums.chaos.com/core/images/smilies/smile.gif)
![smile](https://forums.chaos.com/core/images/smilies/smile.gif)
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