Hi,
I've noticed that when I load a Vray memory frame buffer layers preset it causes the engine to calculate denoiser and lens effects using hardware acceleration even though it's turned off in the preset (for both layers, denoiser and lens effects) and in the render setup.
While using a weak graphics card it's not so bothering on a daily basis but when you load a huge render from history it can cause the PC to freeze (or almost freeze, you can move the mouse cursor and click things from time to time) because of the GPU overload and closing the frame buffer doesn't help.
I can see in the log that vray used the hardware accelerated denoising instead of CPU.
Best regards,
Przemek
I've noticed that when I load a Vray memory frame buffer layers preset it causes the engine to calculate denoiser and lens effects using hardware acceleration even though it's turned off in the preset (for both layers, denoiser and lens effects) and in the render setup.
While using a weak graphics card it's not so bothering on a daily basis but when you load a huge render from history it can cause the PC to freeze (or almost freeze, you can move the mouse cursor and click things from time to time) because of the GPU overload and closing the frame buffer doesn't help.
I can see in the log that vray used the hardware accelerated denoising instead of CPU.
Best regards,
Przemek
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