Hello
I'm having some V-Ray GPU issues. I've modeled a studio and tried rendering it with both engines. With CPU the result is just fine but when rendering with the GPU, some corners are leaking light, and the final render looks a bit patchy overall. Any tips on how to eliminate the light leaking in those corners? The walls and floor have thickness, and the wall extends about a meter below the floor. Render settings are defaults except Light cache subdivs is 3000 on both engines.
I have attached a picture to this post showing the results of both engines.
Mikko
I'm having some V-Ray GPU issues. I've modeled a studio and tried rendering it with both engines. With CPU the result is just fine but when rendering with the GPU, some corners are leaking light, and the final render looks a bit patchy overall. Any tips on how to eliminate the light leaking in those corners? The walls and floor have thickness, and the wall extends about a meter below the floor. Render settings are defaults except Light cache subdivs is 3000 on both engines.
I have attached a picture to this post showing the results of both engines.
Mikko
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