How do I change the UV tiling in VRay's material preview swatches?
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VRay material swatches UV tiling
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Originally posted by piotrus3333 View Postare those preview scenes accessible somewhere? as a .vrscene maybe? with triplanar mapping especially it is hard to read the preview.
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Is there a reason not to use IPR? We ask this because, even if you adjust the preview scene to show the TriplanarTex that does not ensure the result will be adequate for the object-to-render. Also, if you adjust the UVs for one shader, that would not necessarily work for other shaders (no perfect value). Not many people ask for this, so it's better to discuss the pros and cons of having such adjustability.
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To be honest a per-meterial preview uv-tiling adjustment wouln't be unwelcome...
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Originally posted by hermit.crab View PostIs there a reason not to use IPR? We ask this because, even if you adjust the preview scene to show the TriplanarTex that does not ensure the result will be adequate for the object-to-render. Also, if you adjust the UVs for one shader, that would not necessarily work for other shaders (no perfect value). Not many people ask for this, so it's better to discuss the pros and cons of having such adjustability.
UV tile scale adjustment per preview ranging from 0.01 to 100 would obviously be perfect.Marcin Piotrowski
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IPR sure, if it would be stable or didn't update if I farted, but it's not.
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