Hi, so i want to use the random uv rotation on a wall of hexagonal tiles. I have randomise by element set, and it rotates ok, but it seems that its not rotating from the center of the uv tile. Im not sure if this is what i should expect or not? If not, maybe an option would be good? I get that maybe this is an edge case but I thought i would ask.
So this is before rotation
Rotating 90 using UVWrandomiser W value (no randomisation active)
And this is when i use 0-90 step 0, randomize by element.
NOTE: ive just used 90degree value in the images as an example that shows the issue a bit clearer, I actually was hoping to use values of 0-360 step 6, to rotate the uv from the center at 60deg angles.
Scene attached.
Thanks
Max 2024
Vray7 gpu
recommended drivers.
So this is before rotation
Rotating 90 using UVWrandomiser W value (no randomisation active)
And this is when i use 0-90 step 0, randomize by element.
NOTE: ive just used 90degree value in the images as an example that shows the issue a bit clearer, I actually was hoping to use values of 0-360 step 6, to rotate the uv from the center at 60deg angles.
Scene attached.
Thanks
Max 2024
Vray7 gpu
recommended drivers.
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