I am rendering an image using a metal-like material, and it is rendering differently on 2 differently shaped objects. The tube on the right is how I'd like it all to look, but the elbow tube on the left, is very patchy and pixelated. How can I fix this? Attached is an image of the two solids I'm talking about, as well as the material settings.
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Material Rendering Differently On Different Solids
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