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vray disp modifier ? seams coming apart

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  • vray disp modifier ? seams coming apart

    Hi,
    I have a box/wall that has a stone texture mapped onto it, am using the vray displace modifier but the edge of the wall blows apart when I up the displace value. I need to get the wall realistic i.e. not flat, any ideas
    Thanks
    Tom
    Accept that some days you are the pigeon, and some days you are the statue.

  • #2
    You might try Seraph's technique as outlined here http://www.seraph3d.com/bricktut.htm
    Eric Boer
    Dev

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    • #3
      looks like you got old vray? anyways this problem can be solved by checking keep continuity option under 3d displacement options.
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

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