Hello,
I have a low-poly scene using opacity mapped planes to create “fog”. The background is a “skydome”. The edges of the planes are rendering as white dotted lines – I don’t know why this is happening or how to fix it – Can anyone offer some help?
Thanks for your consideration
I have a low-poly scene using opacity mapped planes to create “fog”. The background is a “skydome”. The edges of the planes are rendering as white dotted lines – I don’t know why this is happening or how to fix it – Can anyone offer some help?
Thanks for your consideration
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