Hello!
I wonder why vray dosent save g-buffer channels when there is render to memory buffer turned off? When I turn it on and try to render huge image max crashes.. does anyone know is it possible at all to render huge images with memorybuffer example like 4000x4000 with this old vray 1.47.03? I really love to get real reflection passes etc. passes out of vray
I wonder why vray dosent save g-buffer channels when there is render to memory buffer turned off? When I turn it on and try to render huge image max crashes.. does anyone know is it possible at all to render huge images with memorybuffer example like 4000x4000 with this old vray 1.47.03? I really love to get real reflection passes etc. passes out of vray
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