Why can't I find some help with these problems in the chaos forums. I found some help on metinseven.com this time around.
I have a vray material that is slightly transparent with blurry reflections and blurry refractions. The material is also colored.
Appearantly having the material colored in this way lends a huge almost random problem with irradiance maps?
I can not find a solution to fixing this problem. Certain frames always render bad with horrid green splotches. Sometimes it's the entire scene that is green. The ceiling is dark. The green problem areas are also visible in reflections, which is something i haven't seen before.
It is most definitely a problem with irradiance map. The problem is, since I didn't see a problem before I rendered the large frames and sent them off to be printed. The animation must match.
Any suggestions?
I have a vray material that is slightly transparent with blurry reflections and blurry refractions. The material is also colored.
Appearantly having the material colored in this way lends a huge almost random problem with irradiance maps?
I can not find a solution to fixing this problem. Certain frames always render bad with horrid green splotches. Sometimes it's the entire scene that is green. The ceiling is dark. The green problem areas are also visible in reflections, which is something i haven't seen before.
It is most definitely a problem with irradiance map. The problem is, since I didn't see a problem before I rendered the large frames and sent them off to be printed. The animation must match.
Any suggestions?
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