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viz 06 vray 1.46 raytrace engine problem

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  • viz 06 vray 1.46 raytrace engine problem

    Hi. I'm using viz06 with the last build of vray 1.46.xx. Everything was working fine, and then out of nowhere, now when I render, the raytrace engine pops up, says it's subdividing array, and then hangs. Any ideas? Is this a viz problem? I can turn off the viz raytrace engine, but then it's dark dark dark...

  • #2
    that means that you have either raytrace maps or materials in the scene. Raytrace maps and mats cause a lot of trouble with vray and should be converted to vraymaps/vraymats.

    Thorsten

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    • #3
      found it

      I did run the vray scene converter, but I must have created the offending material after running the script. Showed up red in the mat editor. THank you for the advice.!!!

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      • #4
        how come your not using the latest official build 1.47.03?
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

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        • #5
          1.46.15 is the only current build that works with Viz. With 1.47.+ Vray will drop materials while rendering.

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          • #6
            ahhhhh
            Chris Jackson
            Shiftmedia
            www.shiftmedia.sydney

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            • #7
              Architectural materials also use the Raytrace engine, so you might want to check for those too.

              Best regards,
              Vlado
              I only act like I know everything, Rogers.

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              • #8
                thanks guys

                there was one of those pesky arch mats in the scene. I don't know how it got there, but a quick conver to vray fixed that. Now my issue is that I can't seem to render above 3600x2400. Just unhandled exception error and bye bye viz. I'm using frame buffer and set to aquire from max scene. QM for primary irr and light cache for 2nd. Actually, just the settings from the thread on "Universal V-Ray settings (well, almost)" thread on the tips & tricks section. There's no vray log as it doesn't get that far.

                Thanks for the noob q&a!

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                • #9
                  try changing your memory settings in the system rollout to dynamic memory see if that helps. It might be a bit slower, but it should render.
                  Chris Jackson
                  Shiftmedia
                  www.shiftmedia.sydney

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                  • #10
                    I've found that if you use the VFB for high res renders, Viz crashes and dissapears. I use Max'x frame buffer and no problems now.

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