I wonder if anyone could help me with 2 maybe 3 issues.
1. As seen on the attached image there is some light bleeding through the bottom and at the back screen. the modeling I have checked and there are no problems with holes or faces not meeting. Any suggestions.
2. The second question is not a problem, but I don't know how to get a softer edge for the direct sunlight. I have a Direct light with Inverse Decay, environment light at intensity of 2. I cannot raise this too much as in other scenes look at modeling in and outside. ( don't want outside modeling too washed out)
3. A general query-- I am not happy with the internal scene solution, I think my renders look weak. Any suggestions? - I have included additional images to hopefully get suggestions??
THanks for your help in advance
1. As seen on the attached image there is some light bleeding through the bottom and at the back screen. the modeling I have checked and there are no problems with holes or faces not meeting. Any suggestions.
2. The second question is not a problem, but I don't know how to get a softer edge for the direct sunlight. I have a Direct light with Inverse Decay, environment light at intensity of 2. I cannot raise this too much as in other scenes look at modeling in and outside. ( don't want outside modeling too washed out)
3. A general query-- I am not happy with the internal scene solution, I think my renders look weak. Any suggestions? - I have included additional images to hopefully get suggestions??
THanks for your help in advance
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