Hi All
This is weird.
Using both QMC/LM and IR/LM also give these results. LightMap appears to look fine during the Calc.
Using 1.47.03 + Max8 SP3. Mats are all Vray.
Originally thought it could be a memory issue with the VrayFur and have experimented with dynamic and static mem. There are no errors I can see when rendering.
We’ve also merged everything into a fresh new MAX file.
The scene has just under 1million polys. 1 Vray light. Around 20 photometrics + a couple of standards.
Two duplicate VrayFurs acting a rugs. These VrayFurs have GI visibility turned off in Vray properties. (Both Receive/Generate GI are still checked)
I can render small low res versions without VrayFur OK.
Any ideas?
The results are very similar to this post.
http://www.chaosgroup.com/forum/phpB...ic.php?t=15448
You now the drill. We’re meeting with the client to present finals this afternoon.
hmmmm
http://www.buildmedia.co.nz/bm_proje...t2Progress.jpg
http://www.buildmedia.co.nz/bm_proje...ment2early.jpg
This is weird.
Using both QMC/LM and IR/LM also give these results. LightMap appears to look fine during the Calc.
Using 1.47.03 + Max8 SP3. Mats are all Vray.
Originally thought it could be a memory issue with the VrayFur and have experimented with dynamic and static mem. There are no errors I can see when rendering.
We’ve also merged everything into a fresh new MAX file.
The scene has just under 1million polys. 1 Vray light. Around 20 photometrics + a couple of standards.
Two duplicate VrayFurs acting a rugs. These VrayFurs have GI visibility turned off in Vray properties. (Both Receive/Generate GI are still checked)
I can render small low res versions without VrayFur OK.
Any ideas?
The results are very similar to this post.
http://www.chaosgroup.com/forum/phpB...ic.php?t=15448
You now the drill. We’re meeting with the client to present finals this afternoon.
hmmmm
http://www.buildmedia.co.nz/bm_proje...t2Progress.jpg
http://www.buildmedia.co.nz/bm_proje...ment2early.jpg
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