I found distributed renders with the 1.5RC2 slower respect sinlge pc calculation in the (building reycast ....) phase of render and during the Lightcache calculation too
If I try to calculate the render on single pc those phases go faster respect distributed way and not a little differences
the older versions 1.4x.xx didn't get those problems how to solve?
SOmeone use a trick I tested on an old scene with QMC+LC Gi method and slow slow render as single pc can get
Anyone got same problems?
Thanks in Advance
If I try to calculate the render on single pc those phases go faster respect distributed way and not a little differences
the older versions 1.4x.xx didn't get those problems how to solve?
SOmeone use a trick I tested on an old scene with QMC+LC Gi method and slow slow render as single pc can get
Anyone got same problems?
Thanks in Advance
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