For any other noobs like myself out there, here's another reason for getting 'overbright mat'l' errors - having the same map in two different materials with a slightly different colour map setting in each material (output tab - mat'ls editor).
Not that I would do such a stupid thing and then spend hours running round in blind panic afterwards....
Rob
Not that I would do such a stupid thing and then spend hours running round in blind panic afterwards....
Rob
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