Hello all, maybe someone can help me..
About the vray sun/sky system; Is it possible to have normal diffuse lit room using the system with not actually having lightstreaks into an interior ?
Right now, I have either the option to have all the sunlight in the room, or when I shut off/tune down the sunlight, I get a ambient blue-ish room. What i'm looking for is a normal diffuse room, no sunlight, but lit normally by the enviroment.
As in real life, there are also situtions where the sun just doesn't shine that hard.. But then the room is not blue.
Also, why is the skymap so blue(ish) anyway ? Is that normal ?
(I use normal camera with intensity multiplyer 0,03)
I'm also using color mapping (exponentional bright 3.0, light 2.0)
please let me know, untill now I haven't found a substitute to just using a normal white color in the enviroment slot and skipping to use vray S&S system alltogether, allthough I would really like to add some tints in there..
regards Menno
About the vray sun/sky system; Is it possible to have normal diffuse lit room using the system with not actually having lightstreaks into an interior ?
Right now, I have either the option to have all the sunlight in the room, or when I shut off/tune down the sunlight, I get a ambient blue-ish room. What i'm looking for is a normal diffuse room, no sunlight, but lit normally by the enviroment.
As in real life, there are also situtions where the sun just doesn't shine that hard.. But then the room is not blue.
Also, why is the skymap so blue(ish) anyway ? Is that normal ?
(I use normal camera with intensity multiplyer 0,03)
I'm also using color mapping (exponentional bright 3.0, light 2.0)
please let me know, untill now I haven't found a substitute to just using a normal white color in the enviroment slot and skipping to use vray S&S system alltogether, allthough I would really like to add some tints in there..
regards Menno
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