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For a few instance i was happy with the "Show Map in Viewport" of the VrayMtl in 3dsmax 9 but it doesn't work. So don't be tempted to press or it will crash max.
Best regards,
Daniel Santana
Daniel Santana | Co-Founder / Technical Director You can do it! VFX Lisbon/Porto - Portugal http://www.ycdivfx.com
i must be getting creepy versions, ive never gotten a crash and i use maps in viewport all the time
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The problem is not in the individual maps but on shader level (root), Da_Elf.
Vlado, isn't it possible to redirect the "default" show map of the vraymtl to the diffuse slot. It would be a really nice time saver if it work. For now i'm so used to the old workflow that i won't pressed the button by mistake many times.
Daniel Santana | Co-Founder / Technical Director You can do it! VFX Lisbon/Porto - Portugal http://www.ycdivfx.com
I'am on max 9 - 32bit (at home i will check 65bit) quadro fx 3500 - Dx9. In OpenGL it works!!. But since the big optimizations are on dx9 i will stay in dx.
Daniel Santana | Co-Founder / Technical Director You can do it! VFX Lisbon/Porto - Portugal http://www.ycdivfx.com
I'am on max 9 - 32bit (at home i will check 65bit) quadro fx 3500 - Dx9. In OpenGL it works!!. But since the big optimizations are on dx9 i will stay in dx.
which big optimizations on d3d / openGL ? I Thanks
It will crash only with DirectX; this is corrected now for RC4.
Lele, you couldn't have saved a scene with the maps on in 1.47, since this button was greyed out in that version and could not have been on, so I suppose something else is going on. If you wish, you can send a crashing scene to me at vlado@chaosgroup.com to take a look.
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