Hi,
I just noticed that the Displacement map seems to have broke in RC3 when applied to a dynamic mesh. In this case the Displacement map is applied to a realflow dynamic mesh. The first frame always renders correctly however any frames after that are incorrect and are also very slow and sometimes crash. Seems to only occur when the actual number of polys in the mesh is changing.
I did uninstall RC3 and reinstalled RC2 and it worked fine.
The displacement map is a animated noise map and there is a falloff map in the reflection slot.
Thanks,
Rod
I just noticed that the Displacement map seems to have broke in RC3 when applied to a dynamic mesh. In this case the Displacement map is applied to a realflow dynamic mesh. The first frame always renders correctly however any frames after that are incorrect and are also very slow and sometimes crash. Seems to only occur when the actual number of polys in the mesh is changing.
I did uninstall RC3 and reinstalled RC2 and it worked fine.
The displacement map is a animated noise map and there is a falloff map in the reflection slot.
Thanks,
Rod
Comment