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RC2 Distributed Rendering, Affect Shadow/Fog Problem

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  • RC2 Distributed Rendering, Affect Shadow/Fog Problem

    Hi there,

    Have not yet found the time to install RC3. Maybe this bug has allready
    been solved ?
    When reading through the RC3 Fix List, I see that some Affect Shadow
    problmes were solved.. but those seem to be different from my problem.
    I noticed that my water material renders different on DR machines.



    When you look at the water you will notice some buckets that are bright and some are dark. The darker ones were those rendered local while all the brighter buckets come from the DR machines. This only happens when "Affect Shadow" is turned on. Actually when Affect Shadow is turned off
    the problem is gone. Also when Affect Shadow is turned on but I disable the fog (default settings) it works well.

    cheers,

  • #2
    I have not been able to reproduce that here, but if you have a scene that I can use for testing, it will be helpful.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      You can find the scene (lite version) here.
      Made with Max 8 and Vray RC2.

      http://sorceress.netfrag.org/optix/s...Shadow_Bug.rar

      Some further Test images.

      Without DR .. this is how it should look like.



      The same with DR Rendering



      With DR "Affect Shadow" turned off



      With DR "Affect Shadow" on, Fog turned off



      Hope that helps,

      cheers,

      sam

      Comment


      • #4
        the problem was fixed in RC3 AFAIK

        http://www.chaosgroup.com/forum/phpB...hlight=fog+bug

        Comment


        • #5
          Yes I encountered the same thing with RC2? (havent tried with RC3) and sent Vlado an email on it. I had gone through and checked all my systems default decimal values.

          I think it was related to either Fog or Affect Shadows. Unchecked one of those and it rendered.
          LunarStudio Architectural Renderings
          HDRSource HDR & sIBL Libraries
          Lunarlog - LunarStudio and HDRSource Blog

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          • #6
            I could get the bug to happen in RC2, but not in RC3 and later.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              RC3 solved the problem !!

              Thank You !

              sam

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