I'm creating a scene at the moment which includes a yacht and some water. The image is going to have a 'studio' look to it rather than an outdoor type look.
So, I've got a key light (direct) which lights both the yacht and the water. The background is black, so to get some definition against the background I've added a rim light (very large vray light).
The rim light is only needed for the yacht, not the water.
So, I exclude the water from the rim light in the usual way.
The water (which is very eflective) doesn't receive any light (which is what I was expecting) BUT it still picks up the light in the reflection. This I wasn't expecting.
Shouldn't the light be excluded from all effects on the objects in the exclude list?... or is there another way to exclude reflections of lights?
Thanks,
Rob.
So, I've got a key light (direct) which lights both the yacht and the water. The background is black, so to get some definition against the background I've added a rim light (very large vray light).
The rim light is only needed for the yacht, not the water.
So, I exclude the water from the rim light in the usual way.
The water (which is very eflective) doesn't receive any light (which is what I was expecting) BUT it still picks up the light in the reflection. This I wasn't expecting.
Shouldn't the light be excluded from all effects on the objects in the exclude list?... or is there another way to exclude reflections of lights?
Thanks,
Rob.
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