Changing a diffused slot from bitmap to 'none' pretty reliably crashes, in this particular scene im working on.
its an imported sketch up model and the only way i can get the diffuse slot back to its original colour with out the crash it to change the map value to zero so its just using the colour anyway.
the crash does not occur in a blank scene.
its an imported sketch up model and the only way i can get the diffuse slot back to its original colour with out the crash it to change the map value to zero so its just using the colour anyway.
the crash does not occur in a blank scene.
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