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It is a crash...not much of an error...just says max is going to close.
To repro it just create a standard PFlow system and disconnect the events from the Render event. Than render with VRay. To avoid the problem you have to actually turn off the Events or the Render Event.
ok i can confirm this.
Max 9 (64bit) RC4 - hangs when updating object (OF Source 01->Event 01)
Max 8 RC4 - give an unhandled exception calling evalworld state
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