looks like an issue maybe with the IR map. Try it at full res for better quality. I also find results better if I do the Lightcache and IR map at the same time.
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Flickering/shimmering to reflective mats and shadows
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do incremental add for the IRmap - and everything else seems ok
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sheesh.. get a room you too
Infrared digital:
If you calc the IR and LC together all the LC info is stored in the IR map so thats all that you need to load, unless you are using "use lightcache for glossys" or what ever its called, in which case you will need to load the LC.. but apart from that .. load the IR and set 2nd bounce to none.
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changing the AA filter to Area from Mitchell Netravali has helped
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Hi, sorry for the delay.
I have re-rendered it with all your suggestions and there is still the flickering.
This is a 1.46 model with HDRI envirnoment and lighting etc... so, is there anything immediate that rings a bell ?
In the mean time I am testing various other things to see if I can sort it.
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This has become a joke.
Below is the link to the model - it has been striped down with the blinds and glass geometry turned off. If anyone has the time to have a look at it I would be most appreciative.
http://www.inlightin.co.uk/images/
The file is called 'MODEL SAMPLE GREY.zip'
Thanks
N
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It's hard to figure out what is wrong without some images, perhaps you can send just a few frames of the animation where it flickers over to me at vlado@chaosgroup.com
Best regards,
VladoI only act like I know everything, Rogers.
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