I currently use Max 8 and 1.5 RC2. I use LWF with MFB so as to use strip rendering in BB. I also save all my images in .EXR so as to maintain the gamma from the MFB as well as to keep them full-float for exposure control.
I read somewhere here (though I can't find the thread now) that in RC3 the only way to save a true 32-bit full-float image is by saving as a .VRIMG and then converting to .EXR. For some reason RC3 doesn't save full-float directly to .EXR.
Is this true? And if so, how do I save to .VRIMG from MFB or BB for that matter? And if I can't, how do I get full-float images out of BB if I upgrade to Max 9 and have to use RC3? BB doesn't support VFB which is the only way I can figure to save .VRIMG.
I read somewhere here (though I can't find the thread now) that in RC3 the only way to save a true 32-bit full-float image is by saving as a .VRIMG and then converting to .EXR. For some reason RC3 doesn't save full-float directly to .EXR.
Is this true? And if so, how do I save to .VRIMG from MFB or BB for that matter? And if I can't, how do I get full-float images out of BB if I upgrade to Max 9 and have to use RC3? BB doesn't support VFB which is the only way I can figure to save .VRIMG.
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