Hi all,
got a little question.
If i want to change a shader kompletely, but still want the new shader be instanced within all the other materials like the old one was.
Normaly, if i change the shader or pick another one out of a library the instance get lost.
Is there any trick?
cheers
got a little question.
If i want to change a shader kompletely, but still want the new shader be instanced within all the other materials like the old one was.
Normaly, if i change the shader or pick another one out of a library the instance get lost.

Is there any trick?
cheers
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