Hopefully someone can shed some light on this.
I seem to be having problems with seemingly random errors which will either cause an error to appear whilst rendering such as these (they seem to differ quite a bit):
Or just cause max to quit with out any warning when I hit the render button.
My computer is a dual core 6400 with 2gig RAM the scene is smallish with about 260,000 polys, all vray materials with no plugins being used and most material are standard colours or texture maps with only a few having any reflection or refraction and no glossy reflections. The lighting is vray lights with a direct light as a sun with shadow map shadows.
I’m using Irradiance Map for the first bounce and light cache for the second.
I’m using max 7 sp1 with Vray 1.47.03 as its an old project being amended (btw it didn't used to do this)
It doesn’t seem to do at a regular place its all very random, I can render a frame and it will crash then open straight back up and render again and it will be fine... sometimes it will crash straight if I render straight from starting up.
<edit> memory usage is around 250mb physical and 500mb virtual according to the max render window
Any help greatly appreciated
I seem to be having problems with seemingly random errors which will either cause an error to appear whilst rendering such as these (they seem to differ quite a bit):
Or just cause max to quit with out any warning when I hit the render button.
My computer is a dual core 6400 with 2gig RAM the scene is smallish with about 260,000 polys, all vray materials with no plugins being used and most material are standard colours or texture maps with only a few having any reflection or refraction and no glossy reflections. The lighting is vray lights with a direct light as a sun with shadow map shadows.
I’m using Irradiance Map for the first bounce and light cache for the second.
I’m using max 7 sp1 with Vray 1.47.03 as its an old project being amended (btw it didn't used to do this)
It doesn’t seem to do at a regular place its all very random, I can render a frame and it will crash then open straight back up and render again and it will be fine... sometimes it will crash straight if I render straight from starting up.
<edit> memory usage is around 250mb physical and 500mb virtual according to the max render window
Any help greatly appreciated
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