Hi.
We have at this point just tried out the new VRay Dirt with 3dsmax9 64bit and at first everything seemed to go flawless.
Until, we moved closer:
It is a rather polygon heavy scene of a car engine which starts out with an overview and the moves in close to several details of the engine.
In the close-up part, the VRay Dirt map - which is set with a rather low radius- shows the mesh edges as thin flickering lines in the rendering - almost like a wireframe overlay effect.
Unfortunately, I have run out of ideas why that would be and hoped that someone here has experienced and solved such problems.
Thanks in advance.
kai
We have at this point just tried out the new VRay Dirt with 3dsmax9 64bit and at first everything seemed to go flawless.
Until, we moved closer:
It is a rather polygon heavy scene of a car engine which starts out with an overview and the moves in close to several details of the engine.
In the close-up part, the VRay Dirt map - which is set with a rather low radius- shows the mesh edges as thin flickering lines in the rendering - almost like a wireframe overlay effect.
Unfortunately, I have run out of ideas why that would be and hoped that someone here has experienced and solved such problems.
Thanks in advance.
kai
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