Well...The pool scene I am working on is crapping out on me at render time. Resolutions over 2000px just send me to the "Send a report thing" to Autodesk...Like that's gonna help me. LOL... The scene isnt that complicated and I just cant figure it out....Anyone have any suggestions for tests that I can do. Thanx
Announcement
Collapse
No announcement yet.
Just a little crash here and there
Collapse
X
-
Crash
When this happens to me I collapse everything to an editable mesh.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- ​Windows 11 Pro
-
Does the Vray message window throw up anything prior to a crash,
if so it could be a memory issue, (I've had my share - all pc related in fairness to vray)
have you displacement on? try knocking if off,
try rendering from backburner,
have you the 3gb switch enabled?
all pretty broad suggestions, but they worked for me on my older system.
TomAccept that some days you are the pigeon, and some days you are the statue.
Comment
-
you might want to give us some more info Eric.
It does sound like a memory issue though
Comment
-
sorry for the vague questions...LOL...But I was in a hurry to get out of the office and just threw out a question...
The 3gb switch doesnt apply as I have XP 64 and 4GB....Dual Quad Core 5355 Quadro fx 4500..etc..
I will try the displacement turned off...But still....Damn I have 4Gb...LOL...
I am positive it is NOT vray....But of course the experts are all here....Nothing pops up in the window that I can see...It just dies...
Bobby...I will also try that one too....I assume you do that then undo?
Thanx all
Comment
-
Here ya go...This was a 1600x1200 test render....I did not crash as I stopped it during the 3rd prepass....but I never remember it getting that far....And actually, I have never SEEN it crash.....I just see the report thingy....anyway....I just can;t see why I am using 1700 megs of memory after and 1245 before....Trying to turn off displacement then do another test
Comment
-
you wouldn't have be using 3D displacement instead of 2d ?My Homepage : http://www.pixelstudio.nl
Comment
Comment