I have an interior scene with caustics activated and GI caustics, all is right, looks fine. The caustics in the windows are good. all is done.
I activate Depth of field, and... I cry.
My nice scene became a lot of bright sploshes everywhere.
If I use QMC sampling instead of irrad map, it works. grainy, but working.
I hope that will not have anymore this problem in vray 1.50 but it's always the same.
Any idea?
Thanks.
I activate Depth of field, and... I cry.
My nice scene became a lot of bright sploshes everywhere.
If I use QMC sampling instead of irrad map, it works. grainy, but working.
I hope that will not have anymore this problem in vray 1.50 but it's always the same.
Any idea?
Thanks.
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